Uruk EngineURUK ENGINEv1.0.0
๐ŸŽจ2D DESIGNERโฌก3D STUDIOUruk_City_Scene.uruk
SCENE HIERARCHYUruk_City_Scene
โ–ถโ–ธWorld Root๐Ÿ‘
โ–ถโ–ธUruk_City_Scene๐Ÿ‘
โ–ถโ–ธZiggurat_Temple_Complex๐Ÿ‘
โ–ถโ–ธEanna_Precinct๐Ÿ‘
โ–ถโ–ธEuphrates_River_System๐Ÿ‘
โ–ถโ–ธNPC_Population๐Ÿ‘
โฌกCityGuard_Patrol_01๐Ÿ‘
โฌกMerchant_Barley_01๐Ÿ‘
โ–ถโ–ธLighting_Environment๐Ÿ‘
โ—‰Directional_Sun๐Ÿ‘
โ—‰Ambient_Sky๐Ÿ‘
โฌŸPlayer_Character๐Ÿ‘
PERSPECTIVE
URUK โ€” c.1500 BCโฌŸ Player_Character
STATS
โ—‹ WebGL2
FPS3MS343.7DRAW682TRIS0.01MVERTS0.01M
WORLD STREAM
โ–ก
โ–ก
โ–ก
โ–ก
โ–ก
โ–ก
โ–ก
โ–ก
โ– 
โ–ก
โ–ก
โ–ก
0A/1L/12T โ€” 8%
WEATHER
โ˜€ CLEARWind: 3 m/s NWTemp: 41ยฐC
LMB+Drag: Orbit
MMB+Drag: Pan
Scroll: Zoom
SEQUENCER
00:00:00
Frame 0 / 1300
ZOOM1.0x
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โŠกCamera_Flythrough_01
โ—‰Sunlight_Keyframes
โ—ŽCrowd_Sim_Path
โ˜Weather_Transition
โ—ˆDialogue_Track_01
โ—†Event_Track
INSPECTOR9 components
ENTITY
Player_Character
PlayerentityID: player_entity
โ–ถTransform
x
y
z
scaleX
scaleY
scaleZ
rotY
โ–ถMeshRenderer
mesh
material
โ–ถPlayerController
classId
speed
jumpForce
stamina
maxStamina
โ–ถHealth
current
max
armor
โ–ถFaction
faction
suspicion
isAlerted
โ–ถInventory
silver
barley
dates
oil
favor
โ–ถAnimation
currentClip
blendTime
โ–ถNetworkSync
authority
interpolation
lagCompensation
โ–ถCamera
fov
nearClip
farClip
armLength
URUK AIโ— ONLINE
โŠž 18 entities|โฌŸ Player_Character|โ˜€ Uruk_City_Scene
โฌŸ URUK AI01:36 AM

Welcome to Uruk AI โ€” your intelligent game-building assistant.

I have full awareness of your scene: 18 entities, the Uruk city world, all NPCs, missions, weather systems, and engine modules.

Ask me to:

  • Generate entities, NPCs, lights, or prefabs
  • Write scripts, shaders, or AI behaviors
  • Modify the scene, weather, or lighting
  • Design missions, dialogue, or cutscenes
  • Explain any engine system or component
QUICK COMMANDS
GenerateModifyScriptMissionWeatherExplain
Enter to send ยท Shift+Enter for new line
ENGINE READY
|
STOPPED
|Entities: 18|Scene: Uruk_City_Scene|Selected: Player_Character
โ˜€Game Time: 14:30
|Backend: WebGL 2.0 ยท Three.js|01:36:21 AM||URUK ENGINE v1.0.0